menu
 

GhostTown - Music & Sound Design Project (Wwise & Unity)

This was my final project for the Electronic Production and Design major at Berklee College of Music. Game environment was found in the Unity Asset Store as well as other physical models and prefabs. All music and sound design was created and implemented by me using Wwise's Audio Integration system. Full gameplay video will be added soon.

464 visionnements

Vidéos connexes

19:20

Wwise Implementation Project

05:00

Wwise demo

04:10

Perdition - Wwise Soundcaster Demo

Vidéos connexes

19:20

Wwise Implementation Project

1165 visionnements
05:00

Wwise demo

318 visionnements