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This guide outlines how to integrate Wwise as a basic plugin into a new UE4 project.
We also add TEST content to ensure UE4 and Wwise are communicating correctly.
Please see our website for the free associated written guide
http://gameaudioresource.com/2019/11/09/wwise-unreal-chapter-02-wwise-integration/
If you are interested in learning computer game audio or looking for a guide to boost your own Wwise + Unreal project soundscape, please subscribe to any of our social media platforms for updates:
Our SFX Libraries: https: //gameaudioresource.com/sfx-libraries/
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