menu
Wwise
arrow_drop_down
Strata
arrow_drop_down
Solutions
arrow_drop_down
Apprendre
arrow_drop_down
Communauté
arrow_drop_down
Documentation
arrow_drop_down
Aide
arrow_drop_down
Fifth part of an introduction on how to integrate audio or music into Unity game development projects with Audiokinetic Wwise. In this video we cover a few remaining topics in connection with sound effects.
Chapters:
0:00 Intro
3:05 Position Types: Multi-position Mode
12:22 Position Types: Large Mode
28:20 Game States
41:33 Game Parameters
1:00:30 Blend Containers