Table des matières
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Lessons
While there are plenty more things to know about audio integration, you have now been exposed to the most fundamental techniques to get you started in a Unity project using the Wwise Unity Integration. As you might have noticed, audio integration is closely connected to other areas of game development, like the design of gameplay mechanics, AI, and so on. As such, an essential part of ensuring a solid audio integration is to closely collaborate with the other game development departments. With the previous lessons, you learned how to integrate audio and use scripts to design sound behavior, while simultaneously gaining exposure to various programming fundamentals, like If Statements and functions. This will undoubtedly prove to be valuable in any forthcoming game production you might work on, both for you and your team. However, there's one last topic you will need to cover.
Although critical content has been updated to reflect major changes in Wwise, some images might still show the 2019.1 version. These minor discrepancies won't affect your understanding of Wwise features and usability. In the near future, all visual elements will be up to date. |