Advanced Settings Tab: Actor-Mixer Objects
The Advanced Settings tab for objects located in the Actor-Mixer Hierarchy contains a series of controls that allow you to define the advanced playback behaviors of your sound and motion objects. You can define the number of instances that can be played simultaneously per game object, specify the playback priority of each object, and determine whether object will continue to play, will be killed, or will move into the virtual voice list when their volume falls below the volume threshold.
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