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Version
2021.1.14.8108
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
menu
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
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Add this script on a GameObject to print Spatial Audio paths. More...
Inherits MonoBehaviour.
Public Attributes | |
bool | drawFirstOrderReflections = false |
This allows you to visualize first order reflection sound paths. More... |
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bool | drawSecondOrderReflections = false |
This allows you to visualize second order reflection sound paths. More... |
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bool | drawHigherOrderReflections = false |
This allows you to visualize third or higher order reflection sound paths. More... |
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bool | drawDiffractionPaths = false |
This allows you to visualize geometric diffraction sound paths between an obstructed emitter and the listener. More... |
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Add this script on a GameObject to print Spatial Audio paths.
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