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Version
2019.2.15.7667
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
menu
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The sound engine could not seek in a Vorbis encoded source. The Vorbis codec is a variable bit rate codec; therefore, to seek to a specific position, you need a seek table.
Probable causes:
An Event with the Seek Action was posted for a Vorbis encoded sound without a seek table.
A call to
AK::SoundEngine::SeekOnEvent
on a Vorbis encoded sound without a seek table.
For a Vorbis encoded sound without a seek table, its virtual voice behavior (in Advanced Settings) is set to Play from elapsed time .
Your sound is shorter than the seek table granularity.
Recommended resolution steps:
Add a seek table in the Conversion Settings of the sound.
dangerous | Warning |
---|---|
The adding of a seek table is almost always the answer to this problem. Be very cautious in applying the other solutions listed below, especially in changing the virtual settings. |
Change the codec type in the Conversion Settings of the sound.
Change the virtual voice behavior in the Advanced Settings of the sound to something other than Play From Elapsed Time.
Set the seek table granularity to a lower number of frames or choose a ShareSet with a small frame size.
Avoid seeking on this sound.
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