menu
Version
2024.1.6.8842
2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.6
|
◆ SetGameObjectRadius()
Define an inner and outer radius around each sound position for a specified game object. If the radii are set to 0, the game object is a point source. Non-zero radii create a Radial Emitter. The radii are used in spread and distance calculations that simulates sound emitting from a spherical volume of space. When applying attenuation curves, the distance between the listener and the inner sphere (defined by the sound position and
|
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise