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Version
2024.1.6.8842
2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.6
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◆ SetGameObjectOutputBusVolume()
Sets the Output Bus Volume (direct) to be used for the specified game object. The control value is a number ranging from 0.0f to 1.0f. Output Bus Volumes are stored per listener association, so calling this function will override the default set of listeners. The game object in_emitterObjID will now reference its own set of listeners which will be the same as the old set of listeners, but with the new associated gain. Future changes to the default listener set will not be picked up by this game object unless ResetListenersToDefault() is called.
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