Version
This type can be used to post Events to the sound engine. More...
Public Member Functions | |
uint | Post (UnityEngine.GameObject gameObject) |
Posts this Event on a GameObject. More... | |
uint | Post (UnityEngine.GameObject gameObject, CallbackFlags flags, AkCallbackManager.EventCallback callback, object cookie=null) |
Posts this Event on a GameObject. More... | |
uint | Post (UnityEngine.GameObject gameObject, uint flags, AkCallbackManager.EventCallback callback, object cookie=null) |
Posts this Event on a GameObject. More... | |
uint | Post (ulong gameObjectId) |
Posts this Event on a GameObject ID. More... | |
void | ExecuteAction (UnityEngine.GameObject gameObject, AkActionOnEventType actionOnEventType, int transitionDuration, AkCurveInterpolation curveInterpolation) |
Executes various actions on this event associated with a GameObject. More... | |
void | PostMIDI (UnityEngine.GameObject gameObject, AkMIDIPostArray array) |
Posts MIDI Events on this Event associated with a GameObject. More... | |
void | PostMIDI (UnityEngine.GameObject gameObject, AkMIDIPostArray array, int count) |
Posts MIDI Events on this Event associated with a GameObject. More... | |
void | StopMIDI (UnityEngine.GameObject gameObject) |
Stops MIDI Events on this Event associated with a GameObject. More... | |
void | StopMIDI () |
Stops all MIDI Events on this Event. More... | |
This type can be used to post Events to the sound engine.
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