Wwise SDK 2024.1.1
|
#include <AK/SoundEngine/Common/AkTypes.h>
Go to the source code of this file.
Classes | |
class | AK::IAkPluginMemAlloc |
class | AkPluginArrayAllocator |
Namespaces | |
namespace | AK |
Definition of data structures for AkAudioObject. | |
Macros | |
#define | AK_PLUGIN_NEW(_allocator, _what) new( ( _allocator ), __FILE__, __LINE__ ) _what |
#define | AK_PLUGIN_ALLOC(_allocator, _size) ( _allocator )->Malloc( ( _size ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_ALLOC_ALIGN(_allocator, _size, _align) ( _allocator )->Malign( ( _size ), ( _align ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_REALLOC(_allocator, _pmem, _size) ( _allocator )->Realloc( ( _pmem ), ( _size ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_REALLOC_ALIGN(_allocator, _pmem, _size, _align) ( _allocator )->ReallocAligned( ( _pmem ), ( _size ), ( _align ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_FREE(_allocator, _pvmem) ( _allocator )->Free( ( _pvmem ) ) |
Functions | |
AkForceInline void * | operator new (size_t size, AK::IAkPluginMemAlloc *in_pAllocator, const char *szFile, AkUInt32 ulLine) throw () |
AkForceInline void * | operator new (size_t size, AK::IAkPluginMemAlloc *in_pAllocator) throw () |
AkForceInline void | operator delete (void *, AK::IAkPluginMemAlloc *, const char *, AkUInt32) throw () |
AkForceInline void | operator delete (void *, AK::IAkPluginMemAlloc *) throw () |
template<class T > | |
AkForceInline void | AK_PLUGIN_DELETE (AK::IAkPluginMemAlloc *in_pAllocator, T *in_pObject) |
Memory allocation macros for Wwise sound engine plug-ins.
Definition in file IAkPluginMemAlloc.h.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise