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Version
2024.1.4.8780
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
When trying to make a call to AK::SoundEngine::AddOutput()
or AK::SoundEngine::ReplaceOutput()
, the provided AkOutputSettings::idDevice
value was not valid. This ID is usually a hardware device identifier (HID) specific to the operating system or device drivers of the platform. Normally it is retrieved through the platform's services.
Recommended resolution steps:
Retry the same scenario with a Debug version, with a debugger attached to the game.
Check that the provided AkOutputSettings::idDevice
is a valid device ID value.
On Windows, check that the provided AkOutputSettings::idDevice
matches the value returned from a call to AK::GetDeviceID()
with an IMMDevice
that has a state that is currently Active or Unplugged. For example, the state of the device may have changed since it was initially enumerated.
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