Version
- iOS
Before you integrate GME functionality into a game that uses Unity and Wwise, you must first use the Launcher to complete the Wwise integration. For more information, refer to Wwise Unity Integration.
In the Wwise project, create new GME Send and GME Receive objects, as described in the Configuring Voice Chat to Send Audio and Configuring Voice Chat to Receive Audio sections, and add the relevant events to a SoundBank.
Note | |
---|---|
The Tencent GME Unity Integration has been tested on the SDK versions and platforms that the Wwise Integration officially supports. For more information, refer to the Wwise Unity Integration Release Notes. |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise