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Version
1.0.0.288
1.0.0.288
1.0.0.284
1.0.0.279
1.0.0.270
1.0.0.261
1.0.0.254
1.0.0.240
1.0.0.235
1.0.0.228
1.0.0.224
1.0.0.218
1.0.0.212
1.0.0.205
1.0.0.197
1.0.0.192
1.0.0.183
1.0.0.172
1.0.0.158
1.0.0.146
1.0.0.138
1.0.0.288
1.0.0.284
1.0.0.279
1.0.0.270
1.0.0.261
1.0.0.254
1.0.0.240
1.0.0.235
1.0.0.228
1.0.0.224
1.0.0.218
1.0.0.212
1.0.0.205
1.0.0.197
1.0.0.192
1.0.0.183
1.0.0.172
1.0.0.158
1.0.0.146
1.0.0.138
In the Region/Marker Manager and in the Region Track above the timeline, you can see all of the Regions that combine to form the composite sound.
We expect that most of the gore sounds will be used as composite mixes of the various layers; consequently, no individual layers in the Gore collection have regions set up to render. All regions are set to render a Composite mix of the layers, with regions for each uniquely designed variation of a sound.
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