Regions are integral to the Strata workflow. In REAPER, regions define passages in
tracks, and markers function as bookmarks. Strata subprojects use regions and markers to
apply structure to layers as follows:
Regions define specific sounds of one or more layers and subtracks and
have different durations depending on the layer and sound. For example, in the
Historical Firearms collection, each subproject represents a different type of
firearm and each layer has multiple variations of a firearm shot. Regions
separate each shot so that you can play and experiment with each composite shot
sound, or each layer that forms part of the composite sound.
Markers indicate starting points of different sets of layers. In the
Historical Firearms colllection, there is a marker at the beginning of each
shot, so you can use markers to quickly navigate from one shot to
another.
Markers and regions also use the custom SWS colors for organizational
purposes:
Markers are colored sequentially to reflect their positions in the
timeline.
Regions are colored according to a combination of timeline sequence and
RenderMatrix Track Layer Output. Refer to the individual collection
documentation for specific details.
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