The following sections list and describe the changes to Wwise between version 2023.1.8 and version 2023.1.9.
Platform-specific information can be found here:
For earlier versions, please refer to Previous Release Notes.
New Features
- WG-71911 When Wwise cannot open a PROF file due to version incompatibility, the version of Wwise used to create the file is now indicated in the error message.
API Changes
Performance Changes
Miscellaneous Changes
- WG-70687 Improved the sound design of the Spatial Audio gyms.
Bug Fixes
- WG-74043 Fixed: Possible memory access violation when loading a SoundBank with a Music Switch Container that references a deleted State.
- WG-74502 Fixed: Sound SFX with rendered Effect is still displayed as unconverted in the Project Explorer after SoundBank generation.
- WG-74594 Fixed: Cannot add an RTPC to properties represented by a drop-down list.
- WG-74697 Fixed: Soloing multiple channels in Mastering Suite doesn't work.
- WG-74809 Fixed: AK ASIO Output plug-in resets the device rate to 48 kHz, ignoring the value of
AkPlatformInitSettings::uSampleRate
.
- WG-74929 Fixed:
AK::SoundEngine::Query::GetPositioningInfo
fails to get positioning info if the specified node does not override its parent's positioning.
- WG-74964 Fixed: Vorbis and Opus decoder failure error on end of playback of non-streaming long sounds.
- WG-74969 Fixed: Slowdown when hovering over markers with very large text.
- WG-75204 Fixed: Changing the project color causes the Project Settings to stop being a modal dialog.
- WG-75219 Fixed: Possible crash when using a keyboard shortcut while changing the color of an object.
Fixes for Community-Reported Bugs
- WG-61228 Fixed: Possible crash when changing the inclusions of a SoundBank.
- WG-70578 Fixed: (Spatial Audio) Crash when the last geometry associated with a room is removed.
- WG-72385 Fixed: Aux Bus rename isn't applied if the bus' parent is also an Aux Bus.
- WG-74466 Fixed: (Spatial Audio) All portals in a scene are updated when any geometry or geometry instance changes, even if it is far away or unrelated. This can cause 1-frame spikes in % CPU usage.
- WG-74498 Fixed: Crash when inspecting a source whose original sound file has been deleted.
- WG-74513 Fixed: (WAAPI)
ak.wwise.core.soundbank.generate
returns a different GUID for auto-defined SoundBanks on each SoundBank generation.
- WG-74515 Fixed: Unreachable code in
AkVariantBase.h
.
- WG-74773 Fixed: Loudness meter reports erroneous values when two or more loudness meters are assigned to the same bus.
- WG-74891 Fixed: (WAAPI) New object created by copy and paste while subscribing to topic
ak.wwise.core.object.created
with return accessor "duration" cannot be played.
- WG-74930 Fixed: Running Wwise Authoring at the same time as another game using Trigger Effects on the DualSense gamepad causes the game-provided Trigger Effects to be disabled or to repeatedly engage and disengage.
- WG-74957 Fixed: (Spatial Audio) Portal path distances to rooms with no geometry are incorrect while using a distance probe.
- WG-75108 Fixed: Music Segment duration not updated when adding or removing Music Tracks.
- WG-75183 Fixed: Integration Demo Visual Studio solutions fail to build when the path to its location contains a whitespace.
- WG-75207 Fixed: Possible deadlock upon termination of sound engine when
AK::SoundEngine::StartProfilerCapture
is used.
- WG-75305 Fixed: Compilation error in
AkBitFuncs.h
when compiling using clang-cl
.
- WG-75348 Fixed: Some public SDK headers fail to compile on Visual Studio when warning level
/W4
is used.
Documentation Improvements
- WG-74599 (WAAPI) Clarified function wwise.core.soundbank.generate, parameters soundbanks and soundbank.name, for auto-defined SoundBanks.
- WG-74813 Added note regarding the information types that are loaded when loading a PROF file.