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Version
2024.1.4.8780
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.4
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The following sections list and describe the changes to Wwise between version 2019.2.11 and version 2019.2.12.
Platform-specific information can be found here:
For earlier versions, please refer to Previous Release Notes.
AK::SoundEngine::TryUnsetMedia
API as a safer alternative to AK::SoundEngine::UnsetMedia
.AK::SoundEngine::RegisterPluginDLL
now returns more precise error codes.AK::SoundEngine::SetRTPCValue
and AK::SoundEngine::SetGameObjectAuxSendValues
, now return AK_InvalidFloatValue and skip execution if values such as NaN or Inf are passed as parameters on Debug, Profile, and Release binary configurations of the Sound Engine. Previously, this was the case for Debug and Profile binary configurations, but not Release.AkInitSettings::bDebugOutOfRangeCheckEnabled
is enabled. Enabling this feature now increases CPU usage by a factor of 1.05-1.10x, instead of increasing CPU usage by a factor of 1.50x-3.00x, allowing it to be enabled in more scenarios.AK::StreamMgr::CAkStmTask::GetFileOffset
.AkAudioBuffer::ZeroPadToMaxFrames
on an invalid AkAudioBuffer.AK::SoundEngine
API calls is too large.Questions? Problems? Need more info? Contact us, and we can help!
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