menu
 
Version
2024.1.5.8803

2024.1.5.8803

2023.1.13.8732

2022.1.19.8584

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624

menu

Warning: Some protected information is not diplayed.
Please sign in if you are a licensed user for specific platforms.
Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2023.1.1.8417.3007

This release delivers the Wwise SDK update for Wwise 2023.1.1.

Compatibility:

  • Wwise SDK: 2023.1.1
  • Unity: The integration was tested with Unity 2023.2.3f1. The minimum supported version is 2020.3 and the maximum supported version is 2023.2.

Platform-specific information can be found here:

For earlier versions, please refer to Previous Release Notes.

Performance Changes

  • WG-69395 Support for the Memory Span Count setting introduced by WG-68992 has been added in the Advanced Settings. This can be used to significantly reduce the amount of memory reserved by Wwise at a small cost to overall CPU performance.

Miscellaneous Changes

  • WG-68202 Changed the default value of the Reverb Zone's Transition Region to a non-zero value.

Bug Fixes

  • WG-68461 Fixed: (Spatial Audio) Reverb Zone requires AKSurfaceReflector component to enable the Transition Region.
  • WG-68629 Fixed: Crash when sound engine errors are printed in Unity.
  • WG-68716 Fixed: (Spatial Audio) Portals that connect sibling Reverb Zones are not displayed in red despite being invalid.
  • WG-68980 Fixed: (Spatial Audio) Portal doesn't update if moved while still keeping the same front and back rooms.

Fixes for Community-Reported Bugs

  • WG-69036 Fixed: InvalidOperationException in Unity when the debugger is attached.
  • WG-69340 Fixed: ProjectData creations sometimes fail on editor startup.
  • WG-69422 Fixed: (Spatial Audio) Unity Portals don't open if they are closed on initial state.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise