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Version
2024.1.5.8803
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
This error occurs when Wwise cannot find a device in use by the sound engine that matches the provided AkOutputDeviceID
.
Recommended resolution steps:
Retry the same scenario with a Debug version, with a debugger attached to the game.
Check that the AkOutputDeviceID
being provided for replacement matches the AkOutputDeviceID
used during AK::SoundEngine::Init
. Note that if the audioDeviceShareset
in the provided AkInitSettings::settingsMainOutput
is 0, then the initial AkOutputDeviceID
will be the ID of a ShareSet named "System" mixed with the idDevice
from the provided AkInitSettings::settingsMainOutput
.
Check that the AkOutputDeviceID
being provided for replacement matches an AkOutputDeviceID
previously returned from AK::SoundEngine::AddOutput()
or AK::SoundEngine::ReplaceOutput()
.
Check that a call to AK::SoundEngine::RemoveOutput()
with the AkOutputDeviceID
in question was not made.
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