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Version
2024.1.3.8749
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.3
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Retrieves the loaded media at a specific profiler capture time. This data can also be found in the Advanced Profiler, under the Loaded Media tab. To ensure the Loaded Media data is received, refer to ak.wwise.core.profiler.enableProfilerData.
Name | Type | Description |
---|---|---|
time * | one of: | Time in milliseconds to query for media, or a Time Cursor from which to acquire the time. The User Time Cursor is the one that can be manipulated by the user, while the Capture Time Cursor represents the latest time of the current capture. |
integer | Range: [0,*] | |
string | Identify one of the global profiler cursors. Possible values:
|
(Required *)
Name | Type | Description |
---|---|---|
return * | array | Array of Loaded Media. |
return [...] | object | Information about a media file loaded into memory as a result of the PrepareEvent() and PrepareGameSyncs() functions. |
return[...].mediaId * | integer | The short ID of the media file |
return[...].fileName * | string | The name of the media file. |
return[...].format * | string | The audio format of the media file. |
return[...].size * | integer | The size (in bytes) of the media file. |
return[...].soundBank * | string | The name of the SoundBank that contains the media file. |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
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