The following sections list and describe the changes to Wwise between version 2019.2 and version 2019.2.1. For earlier versions, please refer to Previous Release Notes.
Platform SDK Changes
- Stadia SDK: Updated to SDK 1.43
- PS4 SDK: Updated SDK to 7.008.031.
- Xbox One XDK: Updated XDK to 10.0.17134.5071 (July 2018 qfe12).
- Switch SDK: Updated SDK to 9.4.1
New Features
- WG-34982 (Switch) Remote connection to the Switch is now possible via HTCS.
API Changes
- WG-47804 2019.1.8 Plug-in build tool (wp.py) is now in sync with 2019.2 version.
Behavior Changes
- WG-42768 Merged IncrementalSoundBankData.xml and all the bank .stat files into a single binary file in the cache folder, called SoundBankInfoCache.dat. It can reduce file size up to 83% and significantly reduce the number of I/O calls when generating SoundBanks.
Performance Changes
- WG-42993 Shorter iteration time when generating a SoundBank and there are no tasks left to perform to generate it.
- WG-45144 Significant optimization to Convolution Reverb and Filter effects, with throughput performance nearly doubled in many circumstances, and memory use lowered by a half. Note that soundbanks containing Convolution Reverb media will have to be regenerated in order for the improvements to be recognized.
- WG-47711 Improved performance when inspecting objects from the Project Explorer.
Miscellaneous Changes
- WG-48322 Performance improvement when switching platforms in a large project.
Bug Fixes
- WG-30250 Fixed: Rare crash in CAkModulator::_Trigger
- WG-36388 Fixed: Java exceptions in Android code related to Bluetooth now cleared.
- WG-41384 Fixed: Possible crash while unloading a SoundBank with a transition active over a State change.
- WG-41803 Fixed: Can't use the left right arrows to move cursor when editing Performance Monitor Settings.
- WG-41974 Fixed: Edit in Nuendo does not support Sound Voices.
- WG-44605 Fixed: Deleting a Transition with the Remove button will always select two transitions afterwards.
- WG-46140 Fixed: Query criteria Property/Value shows duplicate choices in the dropdown menus.
- WG-46172 Fixed: Doing a drag&drop of multiple selected objects in a Sequence Container to the playlist resulted in a change in the order of the objects.
- WG-46455 Fixed: Edit Marker Label in Source Editor does not update the label.
- WG-46567 Fixed: Improved readability of the Game Object missing color (red) in the Locate Object section of the Game Object 3D Viewer.
- WG-46601 Fixed: Crash that could occur due to malformed URI in WAAPI requests.
- WG-46745 Fixed: rare crash when unloading PCK files.
- WG-46882 Fixed: Left Arrow Key cannot be used in Query Editor.
- WG-46899 Fixed: Audio glitches with Microsoft Spatial Sound Platform Audio Device due to working thread pool affinity.
- WG-47185 Fixed: Possible crash during RTPC initialization under low memory conditions.
- WG-47239 Fixed: crash when pressing Ctrl-W in notes.
- WG-47253 Fixed: Newly created command add-on contains invalid JSON.
- WG-47256 Fixed: Keyboard shortcut filter is remembered but not applied when returning to dialog.
- WG-47343 Fixed: (iOS) Audio session category AkAudioSessionCategorySoloAmbient doesn't stop external music when app is brought back to the foreground.
- WG-47375 Fixed: (Soundseed Grain) Modulator and Quantization fields in the Modulator assignment pane disappear when changing Property.
- WG-47391 Fixed: Critical errors happening prior to Authoring connection were not reported in Capture Log.
- WG-47534 Fixed: Memory leak when playing an external source under low memory conditions.
- WG-47558 Fixed: WAAPI C# sample does not compile.
- WG-47562 Fixed: Convolution Reverb IR pictures are now vertically aligned.
- WG-47627 Fixed: WwiseConsole does not support relative .wproj path.
- WG-47765 Fixed: Invalid audio output by the Stereo Delay plug-in 5.1 channels in Profile.
- WG-47810 Fixed: Rare crash when stopping a Switch Container in continuous mode with an unregistered Game Object.
- WG-47850 Fixed: Music Switch Container entries can't select objects that are nested inside a Work Unit.
- WG-47861 Fixed: Crash when deleting SFX object from right click after deleting the content of its name.
- WG-47884 Fixed: Content Editor is not sorting objects by name by default.
- WG-47904 Fixed: Devices missing from the Audio Preferences dialog.
- WG-47909 Fixed: Voice Monitor not showing the HDR window.
- WG-47925 Fixed: SoundFrame server was not working in WwiseCLI.
- WG-48025 Fixed (PS4): Excessive memory allocation causing voice starvation when playing ATRAC9 streams.
- WG-48032 Fixed: Built-in game parameters are not updated properly when spatial audio is initialized,
- WG-48064 Fixed: Invalid command add-on files generate incomplete error in the log.
- WG-48085 Fixed: File Packager does not import streamed files properly.
- WG-48105 Fixed: Performance improvements when filtering with the profiler.
- WG-48115 Fixed: Crash when moving a bus and its descendants to another location in the Master Mixer Hierarchy.
- WG-48123 Fixed: Hangs in Game Sync Monitor while profiling with a text filter.
- WG-48224 Fixed: Potential crash when calling AK::SpatialAudio::SetPortal on a Portal with no name (name field is blank)
- See also
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