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Wwise SDK 2024.1.0
What's New in 2013.2.1

2013.2.1 is a patch release. The following sections list and describe the changes made to Wwise between version 2013.2 and version 2013.2.1.

New Features

  • (Xbox One) WASAPI/XAudio2 choice can now be made at initialization time

Bug Fixes

  • WG-23430 (Xbox One) WASAPI now detects output channel configuration
  • WG-23756 WG-23757 WG-23796 (Xbox One) multiple stability fixes in XMA playback
  • WG-23760 (Xbox One) fixed: XMA seeking not always working properly
  • WG-23784 Fixed: crash when exceeding maximum number of transitions (AkInitSettings::uMaxNumTransitions)
  • WG-23785 Fixed: AkSpeakerVolumeMatrixCallbackInfo is placing game-defined attenuation in user-defined attenuation field
  • WG-23786 Fixed: rare crash when using user-defined sends and running out of memory in the Lower pool
  • WG-23787 Fixed: crash in Mixing Desk when right-clicking the attenuation box on a bus
  • WG-23791 Fixed: crash when using motion on game object with send values
  • WG-23836 Fixed: crash or audio corruption when using zero latency stream files and seeking at beginning (for e.g. within interactive music), with channel downmix audio file conversion, HDR envelopes or loudness normalization

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