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Wwise SDK 2024.1.0
AkImageSourceParams Struct Reference

#include <AkReflectGameData.h>

Public Member Functions

 AkImageSourceParams ()
 
 AkImageSourceParams (AkVector64 in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel)
 

Public Attributes

AkVector64 sourcePosition
 Image source position, relative to the world. More...
 
AkReal32 fDistanceScalingFactor
 Image source distance scaling. This number effectively scales the sourcePosition vector with respect to the listener and, consequently, scales distance and preserves orientation. More...
 
AkReal32 fLevel
 Game-controlled level for this source, linear. More...
 
AkReal32 fDiffraction
 Diffraction amount, normalized to the range [0,1]. More...
 
AkReal32 fOcclusion
 Portal occlusion amount, in the range [0,1]. More...
 
AkUInt8 uDiffractionEmitterSide
 If there is a shadow zone diffraction just after the emitter in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction. More...
 
AkUInt8 uDiffractionListenerSide
 If there is a shadow zone diffraction before reaching the listener in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction. More...
 

Detailed Description

Definition at line 72 of file AkReflectGameData.h.


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