Wwise SDK 2024.1.0
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◆ PositionAndOrientation
Set the position and orientation of the geometry instance. AkWorldTransform uses one vector to define the position of the geometry instance, and two more to define the orientation; a forward vector and an up vector. To ensure that a geometry instance has the correct rotation with respect to the game, AkInitSettings::eFloorPlane must be initialized with the correct value.
Definition at line 592 of file AkSpatialAudio.h. |
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