Version
Wwise Unreal Integration Documentation
|
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2021.1.6.7774.2201 release of the integration (in addition to upgrading to the new Unreal build). Important Migration Notes 2021.1.6.7774.2201
Note: This integration does not support experimental Unreal Engine 4 features. |
Note: This integration compiles against Unreal Engine versions 4.23 and up, but was only tested against Unreal Engine 4.26. |
For earlier versions, please refer to Previous Release Notes.
GenerateSoundBanks
commandlet: autosubmit
for automatically submitting generated assets to source control, and clnum
for specifying a commit number.SetGeometryComponent
function to AkRoomComponent
. You can use it to choose which AkGeometryComponent
to use to send the room's geometry to Wwise.FAkMixerPlatform::GetPlatformSettings()
function does not return custom platform settings specified in FPlatformProperties
.AkLateReverbComponent
.Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise