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Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2017.2.5.6619.1090

This release delivers the Wwise SDK update for Wwise 2017.2.5.

Compatibility:

  • Wwise SDK: 2017.2.5
  • Unity: Unity 5.6, 2017.1, 2017.2, 2017.3, 2017.4, and 2018.1 (Personal or Pro).
    Note:Important note: This integration has not been tested on Unity 4.
    Platforms: Wwise Unity Integration tested on:
    Android
    iOS
    Linux
    Mac
    PS4
    tvOS
    UWP (Universal Windows Platform)
    Windows
    Xbox One
    Unity 2018.1.0f2
    Magic Leap (Lumin OS) Unity for Magic Leap Technical Preview (Unity 2018.1.0b12-MLTP5 with ML SDK 0.14.0)
    Switch Unity for Nintendo Switch 4.1.0 (Unity 2017.4.0f1 with NintendoSDK 4.5.0)

Resolved Issues:

  • WG-37187: Fixed the reactivation of the sound engine when deleting the WwiseGlobal object in the editor.
  • WG-37767: Fixed the pause/resume state of the sound enginge via OnApllicationPause() and OnApplicationFocus() callbacks in built games.
  • WG-37836: Ensured Xbox One PDB filename matches DLL filename.
  • WG-38027: Fixed inspectors for Wwise types and components in Unity 2018.1.
  • WG-38191: Added experimental support for Magic Leap platform.

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