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Import Factory Assets

Use the Import Factory Assets dialog to import to your Project assets such as sound examples, Effect Presets, or plug-in media files.

The dialog is accessible from the menu Project > Import Factory Assets.

When creating a project, you are prompted to import factory assets. You can use this dialog to import assets to your project that were not imported during project creation, such as assets that became available after installing a plug-in.

Interface Element

Description

Opens a search field where standard alphanumeric entries filter out unmatching elements from the view. Learn more in Using tables.

Click the Close icon to the left of the search icon to close the search field and remove the filter.

[Note]Note

The searches do not include elements in collapsed nodes of the List View, Query Editor, MIDI Keymap Editor, and Reference View.

Right-click the table header to open the Configure Columns dialog where you can specify which columns to display and their order. See Using tables.

Factory Assets (list)

Lists the assets that are installed with Wwise.

Assets that are disabled are either already imported in the project, or are conflicting with the files in the project.

Use the check-boxes to select which asset group to install.

Select All (button)

Selects all assets groups in the list. Only the assets that are enabled will be checked.

Select None (button)

Deselects all asset groups in the list.

OK (button)

Imports the selected asset groups in the project.

[Note]Note

This operation requires the project to be saved before the import. The project will be reloaded after the import.

[Note]Note

This operation does not automatically add files to the source control. You need to manually add the newly imported files to your source control after the operation.

Cancel (button)

Cancels the operation.


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