Version

menu_open
Wwise SDK 2024.1.0
AkTransform Class Reference

Position and orientation of objects in a "local" space. More...

#include <AkTypes.h>

Public Member Functions

const AkVectorPosition () const
 Get position vector. More...
 
const AkVectorOrientationFront () const
 Get orientation front vector. More...
 
const AkVectorOrientationTop () const
 Get orientation top vector. More...
 
void Set (const AkVector &in_position, const AkVector &in_orientationFront, const AkVector &in_orientationTop)
 Set position and orientation. Orientation front and top should be orthogonal and normalized. More...
 
void Set (AkReal32 in_positionX, AkReal32 in_positionY, AkReal32 in_positionZ, AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ)
 Set position and orientation. Orientation front and top should be orthogonal and normalized. More...
 
void SetPosition (const AkVector &in_position)
 Set position. More...
 
void SetPosition (AkReal32 in_x, AkReal32 in_y, AkReal32 in_z)
 Set position. More...
 
void SetOrientation (const AkVector &in_orientationFront, const AkVector &in_orientationTop)
 Set orientation. Orientation front and top should be orthogonal and normalized. More...
 
void SetOrientation (AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ)
 Set orientation. Orientation front and top should be orthogonal and normalized. More...
 
 operator AkWorldTransform () const
 

Detailed Description

Position and orientation of objects in a "local" space.

Definition at line 548 of file AkTypes.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise