Version

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Wwise SDK 2024.1.0
ak.wwise.core.profiler.getGameObjects

Retrieves the game objects at a specific profiler capture time.

Arguments

Name Type Description
time * one of: The time in milliseconds to query for game objects.
integer Range: [0,*]
string Identify one of the global profiler cursors. Possible values:
  • user
  • capture

(Required *)

Arguments Schema

Result

Name Type Description
return * array An array of objects containing game object data.
return [...] object The game object and its registration data.
return[...].id * any of: The ID of the game object.
integer Unsigned Integer 64-bit. Range: [0,18446744073709551615]
integer Integer 64-bit. Range: [-9223372036854775808,9223372036854775807]
return[...].name * string The name of the game object.
return[...].registerTime * integer The time at which the game object was registered.
Integer 32-bit. Range: [-2147483648,2147483647]
return[...].unregisterTime * integer The time at which the game object was unregistered.
Integer 32-bit. Range: [-2147483648,2147483647]

(Required *)

Result Schema

See Also

Examples

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


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