Wwise SDK 2024.1.0
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Retrieves the game objects at a specific profiler capture time.
Name | Type | Description |
---|---|---|
time * | one of: | The time in milliseconds to query for game objects. |
integer | Range: [0,*] | |
string | Identify one of the global profiler cursors. Possible values:
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(Required *)
Name | Type | Description |
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return * | array | An array of objects containing game object data. |
return [...] | object | The game object and its registration data. |
return[...].id * | any of: | The ID of the game object. |
integer | Unsigned Integer 64-bit. Range: [0,18446744073709551615] | |
integer | Integer 64-bit. Range: [-9223372036854775808,9223372036854775807] | |
return[...].name * | string | The name of the game object. |
return[...].registerTime * | integer | The time at which the game object was registered. Integer 32-bit. Range: [-2147483648,2147483647] |
return[...].unregisterTime * | integer | The time at which the game object was unregistered. Integer 32-bit. Range: [-2147483648,2147483647] |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
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