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This happens when the a track is modified while playing. Usually occurs when Wwise is connected to the game. It caused the sequencer to reschedule clips which may cause music desynchronization.
Probable causes:
The music structure was modified while it played.
The in-game music structure is different than the one in the Wwise project (old content)
Recommended resolution step:
Regenerate your music SoundBanks and redeploy.
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