The following sections list and describe the changes to Wwise between version 2023.1.6 and version 2023.1.7.
Platform-specific information can be found here:
For earlier versions, please refer to Previous Release Notes.
New Features
- WG-68107 (wp.py) Added the ability to sign dynamic libraries on Windows by exposing arguments to forward to
SignTool.exe
as a post-build step.
- WG-69592 Added an option to premake for a specific toolset with wp.py.
Bug Fixes
- WG-71240 Fixed: The functions
LoadBank
and UnloadBank
do not call user callback when Sound Engine is initialized with AkInitSettings::bUseSoundBankMgrThread
set to false
.
- WG-73008 Fixed: Undefined data in header of output file of Recorder plug-in.
- WG-73069 Fixed: (Spatial Audio) Room Transmission Loss ignores parent rooms without geometry.
- WG-73475 Fixed: Possible crash when sorting in the Contents Editor or the List View using the Loudness or Duration column.
- WG-73487 Fixed: Waveform display does not refresh properly.
- WG-73491 Fixed: Crash in low-memory conditions when resampling using float input source.
- WG-73552 Fixed (Spatial Audio): Inaccurate distance calculation in some distance probe scenarios.
- WG-73617 Fixed: Memory leak under low-memory conditions when decoding Vorbis sources.
- WG-73741 Fixed: Potential memory corruption.
Fixes for Community-Reported Bugs
- WG-63881 Fixed: Crash when changing the output bus of music objects.
- WG-69402 Fixed: Binary differences in some
.bnk
and .wem
files when generated using Wwise.exe compared to WwiseConsole.exe. Files generated by WwiseConsole.exe remain unchanged, while those generated by Wwise.exe are slightly different.
- WG-71833 Fixed: (Mastering Suite) Multi-channel audio objects lead to incorrect gain evaluation.
- WG-71852 Fixed: Position Editor property Play Type is not synched correctly.
- WG-72796 Fixed: (macOS) EULA message box might appear empty.
- WG-72997 Fixed: When 3D audio is active, Apple Spatial Audio's HRTF is not applied to spatialized sources.
- WG-73182 Fixed: Assert for most States when connecting the Wwise Profiler to a game using the sound engine built in the Profile with asserts build configuration.
- WG-73257 Fixed: Crash in ComputeVBAP3D when using
AK::SoundEngine::SetSpeakerAngles
.
- WG-73411 Fixed: Possible crash when loading a custom commands file.
- WG-73451 Fixed: Possible crash when drawing column headers during a WAAPI import.
- WG-73463 Fixed: Auto-ducking doesn't work on first playback in release configuration.
- WG-73539 Fixed: (Spatial Audio) Distance Probe uses distance to a connected Portal when inside a Reverb Zone.
- WG-73596 Fixed: Crash when modifying plugin media (for example an IR Convolution Reverb) while connected to the game.
- WG-73630 Fixed: Compilation failure with
AkBitFuncs.h
on some compilers.
- WG-73692 Fixed: Crash or assert in
AkMediaEntry::Release
when multiple copies of media are added while that media is in use.
- WG-73708 Fixed: Crash in
Bypass_I16_2ChanAVX2
when using the PCM codec.
- WG-73849 Fixed: ak.wwise.core.getProjectInfo does not provide correct SoundBank paths after changing Project Settings or generating SoundBanks.