Wwise SDK 2023.1.8
|
◆ TransmissionLoss
Characteristic transmission loss value for the Room, describing the average amount of sound energy dissipated by the walls of the room. The Room transmission loss value is used in the following situations: 1) If a room tone is playing on the Room Game Object, in a different room than that of the listener. Transmission loss is only applied when the listener and the emitter are in different rooms. It is taken as the maximum between the emitter's room's transmission loss value and the listener's room's transmission loss value. 2) If, for both the emitter and listener's Rooms, geometry is not assigned with When room transmission is applied directly to either a room tone (situation 1) or a point source emitter (situation 2), it is applied on the mix connection between the sound and the room. The transmission loss value is converted to volume attenuation, low-pass and/or high-pass filtering, using the transmission loss curves defined on the sound in Wwise Authoring.
Definition at line 432 of file AkSpatialAudio.h. |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise