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Setting colors

To the right of every Wwise object icon is a color chip, set to empty (gray) by default. You can change it as desired to any of a possible 26 colors. This can help to quickly visualize and understand how your project is organized.

To set the color chip of objects:

  1. Select one or many objects within the Project Explorer.

  2. Open the shortcut menu and click Set Color….

    The color selector appears.

    [Note]Note

    Selecting the square at the far left of the color selector causes the object to inherit its parent's color. When a color has been explicitly chosen for an object, it is displayed with the palette icon and a yellow triangle in the lower-right corner, as shown.

  3. Click on the desired color's square. The selected objects' color chips are filled.

Color chips can also be set to a single color for all objects loaded within the Multi Editor.

A few example color chip use cases:

  • Status: You could organize your project according to the work status of each item, such as:

    • Locked = Yellow

    • To be Done = Green

    • Blocked = Red

    • Finished = Blue

  • Teams: You could organize your project according to teams' responsibilities, such as:

    • Scriptwriters = Yellow

    • Localizers = Green

    • Composers = Red

    • Sound Designers = Blue

  • Type: You could organize your project according to the type of sound, such as:

    • Ambient = Yellow

    • Dialogue = Green

    • SFX = Red


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