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Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2017.2.2.6553.1015

This release delivers the Wwise SDK update for Wwise 2017.2.2.

Compatibility:

  • Wwise SDK: 2017.2.2
  • Unity: Unity 5.5, 5.6, 2017.1, 2017.2, and 2017.3 (Personal or Pro).
    Note:Important note: This integration has not been tested on Unity 4.
    Platforms: Wwise Unity Integration tested on:
    Android
    iOS
    Linux
    Mac
    PS4
    tvOS
    Windows
    Xbox One
    Unity 2017.3.0f3
    UWP (Universal Windows Platform) Unity 2017.3.0p3
    Switch Unity for Nintendo Switch 3.1.2 (Unity 5.6.4 with NintendoSDK 3.5.2)

Resolved Issues:

  • WG-26533: Project is set to dirty only when necessary when saving expanded items in the Wwise picker.
  • WG-33976: Added menu item to enable Wwise communication on UWP. For more information see Windows-Specific Information.
  • WG-36296: Using the AkSoundEngine.AddListener and AkSoundEngine.AddDefaultListener functionality.
  • WG-36434: Fully qualified the names of all types used within the integration.
  • WG-36499: Fixed Unity installation issues when AkSoundEngine.dll has not yet been loaded.
  • WG-36584: Added documentation for AkSoundEngine and fixed documentation for various classes within folders API/Handwritten and Components.
  • WG-36827: Fixed AkInitializer re-initialization and unloading of SoundBanks.
  • WG-36848: Fixed AkRoomPortals won't detect overlapping AkRoom components with trigger colliders.

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