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Wwise Unity Integration Documentation

◆ AcousticTextures

AK.Wwise.AcousticTexture [] AkSurfaceReflector.AcousticTextures = new AK.Wwise.AcousticTexture[1]

The acoustic texture per submesh. The acoustic texture represents the surface of the geometry. An acoustic texture is a set of absorption levels that will filter the sound reflected from the geometry.

Referenced by SetGeometry().


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