Version

menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2023.1.9.8628 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Wwise SDK 2023.1.9
What's New in 2012.2.1

2012.2.1 is a patch release. The following sections list and describe the changes made to Wwise between version 2012.2 and version 2012.2.1.

Important behavior change

  • WG-21660 Fixed: WiiU output is twice too loud (+6dB). The output gain of the WiiU was mistakenly set to 2x for a long time. This can cause the output to clip or distort even if your project uses a Peak Limiter or the ML1 limiter. This patch brings the gain to 1 (i.e. no gain), therefore you might need to adjust your bus volumes up to compensate.

Platform SDK changes

  • Wii U: Cafe SDK 2.07.03 Patch 5

Optimizations

  • WG-21544 Optimize Auxiliary send bus creation system to not create auxiliary busses when the send level is under the volume threshold.
  • WG-21583 Improved performance of 3d positioning calculations.
  • WG-21597 (XBox only) Tuning of compiler optimization flags.

Bug Fixes

  • WG-21327 Fixed: (VitaHW) Wrong seek behavior when using "Seek" action.
  • WG-21467 Fixed: (Mac) AAC decoder crash on OS X Lion.
  • WG-21506 Fixed: (WiiU) AkIOThread m_hIOThread member doesn't respect 8 byte alignment. Makes WiiU crash if IO thread is restarted.
  • WG-21507 Fixed: (WiiU) Use the hardware setting for the audio config of the DRC. Support Mono output on TV.
  • WG-21508 Fixed: (WiiU) Crash in deferred IO for WiiU.
  • WG-21517 Fixed: (VitaHW) Too many markers notifications triggered.
  • WG-21543 Fixed: (WiiU) Link warnings with WiiU compiler.
  • WG-21553 Fixed: (VitaHW) Aux bus volume are not updated while sounds are playing.
  • WG-21555 Fixed: (WiiU) Network cannot be reinitialized.
  • WG-21558 Fixed: (WiiU) Resampling algorithm doesn't interpolate on the Right channel (but does on the Left!). Noise is induced.
  • WG-21570 Fixed: Tooltips are not behaving properly in Wwise Authoring on Windows 8.
  • WG-21573 Fixed: Stereo delay channel crossfeed results in unstable feedback.
  • WG-21596 Fixed: (WiiU) DRC Virtual Surround mode always process 6 channels, even when the game doesn't support it.
  • WG-21632 Fixed: (WiiU) Race condion when switching to background. One audio frame might still be processed causing crash in Roomverb.
  • WG-21639 Fixed: (WiiU) Can't rumble on all Wiimotes when the DRC is connected.
  • WG-21640 Fixed: (WiiU) Hang on exit when using the power button on WiiU.
  • WG-21660 Fixed: (WiiU) Output is twice too loud (+6dB).
  • WG-21667 Fixed: (WiiU) Deadlock triggered by CPU starvation.
  • WG-21716 Fixed: (WiiU) Race condition on initialisation of AX voices and AX Callback.
  • WG-21736 Fixed: (32 bit Windows and Mac) Silent output (NaN) in rare cases.
  • WG-21738 Fixed: NaNs in volume computation when using 2D positioning RTPC with some interpolation curves. Output is silent.
  • WG-21741 Fixed: NaN created in 3D User Defined positioning code, when multiple listener used, with No Follow Listener. Output is silent.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise