Version
Wwise Unreal Integration Documentation
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Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2016.1.0 release of the integration (in addition to upgrading to the new Unreal build).
AkAmbientSounds
did not show up in the Editor window.StartAllAmbientSounds
and StopAllAmbientSounds
.World
global pointer.Questions? Problems? Need more info? Contact us, and we can help!
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