Version

menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2023.1.8.8601 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Warning : Some protected information on this page is not displayed.
Ensure you are logged in if you are a licensed user for specific platforms.
Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2022.1.3.8179.2728

This release delivers the Wwise SDK update for Wwise 2022.1.3.

Compatibility:

  • Wwise SDK: 2022.1.3
  • Unity: This integration compiles against Unity 2020.3, 2021.3, 2022.1 and 2022.2. It was tested against Unity 2022.2.2f1. Any Unity version more recent than the aforementioned is not currently supported, but will be in a subsequent patch release.

Platform-specific information can be found here:

For earlier versions, please refer to Previous Release Notes.

Miscellaneous Changes

  • WG-63931 Added missing Audiokinetic copyright to integration C# code files.

Bug Fixes

  • WG-63983 Fixed: NullReferenceException in RoomAwareManager after enabling a RoomAwareObject.

Fixes for Community-Reported Bugs

  • WG-54630 Fixed: Unnecessary call to SetBasePath on iOS platforms with Wwise Unity Addressables logs an error message.
  • WG-63727 Fixed: Unity AkEmitterObstructionOcclusion component does not immediately block the sound.
  • WG-64433 Fixed: Excessive IO calls caused by FileSystemWatcher.
  • WG-64493 Fixed: Wwise Component Picker drawn at incorrect screen position.
  • WG-64498 Fixed: "Unable to load Wwise Data: UnityEngine.UnityException: LoadAssetAtPath can only be called from the main thread." error when reloading domain.
  • WG-64499 Fixed: Performance issues in Asset Import processes.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise