This release delivers the Wwise SDK update for Wwise 2022.1.3.
Compatibility:
- Wwise SDK: 2022.1.3
- Unity: This integration compiles against Unity 2020.3, 2021.3, 2022.1 and 2022.2. It was tested against Unity 2022.2.2f1. Any Unity version more recent than the aforementioned is not currently supported, but will be in a subsequent patch release.
Platform-specific information can be found here:
For earlier versions, please refer to Previous Release Notes.
Miscellaneous Changes
- WG-63931 Added missing Audiokinetic copyright to integration C# code files.
Bug Fixes
- WG-63983 Fixed: NullReferenceException in RoomAwareManager after enabling a RoomAwareObject.
Fixes for Community-Reported Bugs
- WG-54630 Fixed: Unnecessary call to
SetBasePath
on iOS platforms with Wwise Unity Addressables logs an error message.
- WG-63727 Fixed: Unity AkEmitterObstructionOcclusion component does not immediately block the sound.
- WG-64433 Fixed: Excessive IO calls caused by FileSystemWatcher.
- WG-64493 Fixed: Wwise Component Picker drawn at incorrect screen position.
- WG-64498 Fixed: "Unable to load Wwise Data: UnityEngine.UnityException: LoadAssetAtPath can only be called from the main thread." error when reloading domain.
- WG-64499 Fixed: Performance issues in Asset Import processes.