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Warning: you were redirected to the latest documentation corresponding to your major release ( 2023.1.8.8601 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Target Platform(s):
Wwise SDK 2023.1.8
AkWinSoundEngine.h
uint16_t AkUInt16
Unsigned 16-bit integer.
Audiokinetic namespace.
AkUInt32 uMaxSystemAudioObjects
Dictates how many Microsoft Spatial Sound dynamic objects will be reserved by the System sink....
#define AK_EXTERNAPIFUNC(_type, _name)
bool bEnableDirectInputSupport
Enables run-time enumeration and support of DirectInput devices for AK Motion plug-in....
AKSOUNDENGINE_API AkUInt32 GetDeviceID(IMMDevice *in_pDevice)
@ AkDeviceState_All
Includes audio devices in all states.
Definition: AkTypes.h:234
AKSOUNDENGINE_API bool GetWindowsDevice(AkInt32 in_index, AkUInt32 &out_uDeviceID, IMMDevice **out_ppDevice, AkAudioDeviceState uDeviceStateMask=AkDeviceState_All)
AkThreadProperties threadMonitor
Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL)....
AkThreadProperties threadLEngine
Lower engine threading properties.
int32_t AkInt32
Signed 32-bit integer.
AkUInt16 uNumRefillsInVoice
Number of refill buffers in voice buffer. Defaults to 4.
AkThreadProperties threadOutputMgr
Ouput thread threading properties.
AKSOUNDENGINE_API const wchar_t * GetWindowsDeviceName(AkInt32 index, AkUInt32 &out_uDeviceID, AkAudioDeviceState uDeviceStateMask=AkDeviceState_All)
AKSOUNDENGINE_API AkUInt32 GetDeviceIDFromName(wchar_t *in_szToken)
AkAudioDeviceState
Definition: AkTypes.h:228
uint32_t AkUInt32
Unsigned 32-bit integer.
bool bEnableAvxSupport
Enables run-time detection of AVX and AVX2 SIMD support in the engine and plug-ins....
AkUInt32 uSampleRate
Sampling Rate. Set to 0 to get the native sample rate. Default value is 0.
AkThreadProperties threadBankManager
Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL)
AKSOUNDENGINE_API AkUInt32 GetWindowsDeviceCount(AkAudioDeviceState uDeviceStateMask=AkDeviceState_All)

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