Wwise SDK 2023.1.8
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#include <AK/Tools/Common/AkString.h>
#include <AK/Tools/Common/AkLock.h>
#include <AK/Tools/Common/AkSet.h>
Go to the source code of this file.
Classes | |
struct | AkSpatialAudioID |
Base type for ID's used by Wwise spatial audio. More... | |
struct | AkRoomID |
struct | AkRoomHierarchyID |
Namespaces | |
namespace | AK |
Audiokinetic namespace. | |
AK::SpatialAudio | |
Audiokinetic spatial audio namespace. | |
Macros | |
#define | AK_MAX_REFLECT_ORDER 4 |
#define | AK_MAX_REFLECTION_PATH_LENGTH (AK_MAX_REFLECT_ORDER + 4) |
#define | AK_STOCHASTIC_RESERVE_LENGTH AK_MAX_REFLECTION_PATH_LENGTH |
#define | AK_MAX_SOUND_PROPAGATION_DEPTH 8 |
#define | AK_MAX_SOUND_PROPAGATION_WIDTH 8 |
#define | AK_SA_EPSILON (0.001f) |
#define | AK_SA_DIFFRACTION_EPSILON (0.002f) |
#define | AK_SA_DIFFRACTION_DOT_EPSILON (0.000002) |
#define | AK_SA_PLANE_THICKNESS (0.01f) |
#define | AK_SA_MIN_ENVIRONMENT_ABSORPTION (0.01f) |
#define | AK_SA_MIN_ENVIRONMENT_SURFACE_AREA (1.0f) |
#define | AK_INVALID_VERTEX ((AkVertIdx)(-1)) |
#define | AK_INVALID_TRIANGLE ((AkTriIdx)(-1)) |
#define | AK_INVALID_SURFACE ((AkSurfIdx)(-1)) |
#define | AK_INVALID_EDGE ((AkEdgeIdx)(-1)) |
Variables | |
const AkUInt32 | kDefaultDiffractionMaxEdges = 8 |
const AkUInt32 | kDefaultDiffractionMaxPaths = 8 |
const AkReal32 | kMaxDiffraction = 1.0f |
const AkUInt32 | kHashListBlockAllocItemCount = 50 |
const AkUInt32 | kDiffractionMaxEdges = 8 |
const AkUInt32 | kDiffractionMaxPaths = 8 |
const AkUInt32 | kPortalToPortalDiffractionMaxPaths = 8 |
constexpr AkRoomID | AK::SpatialAudio::kOutdoorRoomID |
The outdoor room ID. This room is created automatically and is typically used for outdoors, i.e. when not in a room. More... | |
Spatial audio data type definitions.
Definition in file AkSpatialAudioTypes.h.
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