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Version
2023.1.9.8628
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
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AkEarlyReflections is an optional component. This component will enable early reflections on all sounds emitted by the game object. It will call SetEarlyReflectionsAuxSend() and SetEarlyReflectionsVolume().
Early reflections can also be enabled per sound in the Sound Property Editor in the Authoring application. The Reflect Auxiliary Bus applied on the sound in the Authoring application will always take precedence over early reflections defined via an AkEarlyReflections component.
This component also needs reflective surfaces. See the AkSurfaceReflector and Using AkSurfaceReflector from the Inspector for more details.
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