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Version
2023.1.9.8628
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unreal Integration Documentation
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Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.1.0.6947.1299 release of the integration (in addition to upgrading to the new Unreal build).
info | Note: This integration does not support experimental Unreal Engine 4 features. |
AnimNotify_AkEvent
to log a warning when it creates the AkComponent
. For more information, see Triggering Wwise Events in Animation Sequences.GetRTPCValue
to Blueprint.AK::SoundEngine::SetSpeakerAngles
parameter in_pfSpeakerAngles
. It is now const AkReal32*
instead of AkReal32*
.SetMultipleSpeakerEmitterPositions
, which works like SetMultipleChannelEmittePositions
but directly accepts a speaker mask instead of a channel configuration. Questions? Problems? Need more info? Contact us, and we can help!
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