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◆ Init()
Initializes the communication module. When this is called, and AK::SoundEngine::RenderAudio() is called periodically, you may use the authoring tool to connect to the sound engine.
- Warning
- This function must be called after the sound engine and memory manager have been properly initialized.
- Returns
- AK_Success if initialization was successful.
- AK_InvalidParameter if one of the settings is invalid.
- AK_InsufficientMemory if the specified pool size is too small for initialization.
- AK_Fail for other errors.
- See also
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- Parameters
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in_settings | Initialization settings. |
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