Wwise SDK 2023.1.8
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#include <AkFXTailHandler.h>
Public Member Functions | |
AkFXTailHandler () | |
Constructor. More... | |
void | HandleTail (AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames) |
Handle FX tail and zero pads AkAudioBuffer if necessary. More... | |
bool | HasTailRemaining () |
Protected Attributes | |
AkUInt32 | uTailFramesRemaining |
AkUInt32 | uTotalTailFrames |
Effect tail handling utility class. Handles varying number of tail frames from frame to frame (i.e. based on RTPC parameters). Handles effect revived (quit tail) and reenters etc.
Definition at line 40 of file AkFXTailHandler.h.
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