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Version
2023.1.9.8628
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
This simulation of a Chevrolet Camaro car engine uses REV, a source plug-in developed by Crankcase Audio that uses granular synthesis and runtime DSP to reproduce car engine sounds.
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Crankcase Audio REV is not supported by Wwise Authoring on Mac. |
To listen to Camaro SS - CrankcaseAudio REV example:
Select the sound Camaro SS - CrankcaseAudio REV in the Project Explorer.
From the Content Editor, double-click the source plug-in "Chevrolet Camaro SS" to display the Source Editor view.
Play the sound.
Click on the Drive button in the REV source plug-in and move the cursor left and right to 'drive' the vehicle.
info | Note |
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This example shows the plug-in doing the full car engine simulation. That might suit certain games just right. For games needing more control over the car simulation, it's possible to control the car throttle, RPM, gear and velocity using game parameters. Again, refer to the plug-in documentation if you'd like more details on this. |
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