Version

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Wwise SDK 2023.1.8
ak.wwise.core.object.setLinked

Link or unlink a property/reference or object list to a particular platform.

Arguments

Name Type Description
object * any of: The ID (GUID), name, or path of the object to set value.
string The name of the object qualified by its type or Short ID in the form of type:name or Global:shortId. Only object types that have globally-unique names or Short Ids are supported. Ex: Event:Play_Sound_01, Global:245489792
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
string A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX.
property * string The name of the property. For more information, refer to the property list of Wwise Objects listed in Wwise Objects Reference .
A property name. Refer to Wwise Objects Reference for information about the Wwise objects and their properties.
platform * any of: The ID (GUID) or unique name of the platform.
string The name of the object.
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
linked * boolean Is it linked.

(Required *)

Arguments Schema

See Also

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


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