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Version
2023.1.9.8628
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The Sound Engine's job manager works by sending requests to the game for CPU time by providing it with a worker function callback. It expects the game to call this function exactly once per request.
Failing to honor this expectation can lead to problems during the execution of audio processing.
Probable causes:
If you see this message in the Capture Log, it means the game called the worker function callback without an explicit request from the Sound Engine.
Recommended resolution steps:
Review the requirements for Concurrent Execution of Audio Rendering Jobs in the SDK documentation and verify that your game is fully compliant.
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