Version
Wwise SDK 2023.1.5
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◆ SetMultipleObstructionAndOcclusion()
Sets a game object's obstruction and occlusion value for each position defined by AK::SoundEngine::SetMultiplePositions. This function differs from AK::SoundEngine::SetObjectObstructionAndOcclusion as a list of obstruction/occlusion pair is provided and each obstruction/occlusion pair will affect the corresponding position defined at the same index.
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