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Wwise SDK 2023.1.14

◆ objectName

String AkAudioObject::objectName

Name string of the object, to appear in the object profiler. This is normally used by out-of-place object processors for naming their output objects. Built-in sound engine structures don't use it.

Definition at line 358 of file AkCommonDefs.h.

Referenced by CopyContents(), ResetState(), SetName(), TransferContents(), and ~AkAudioObject().


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