Wwise SDK 2022.1.18
|
WG-4849 Added support for having multiple platform versions.
A new feature now allows you to create more than one platform per target platform.
WG-26052 Removed the AkCopyStreamedFiles.exe tool.
Wwise ships with a new command-line tool "CopyStreamedFiles.exe", which supports the latest SoundBank XML metadata format changes.
WG-26233 Migration of media loaded via PrepareEvent() API
In an effort to save memory at runtime by not storing per-sound offsets and bank identifiers, we have changed the way that the PrepareEvent() API locates media files. As a result, games that use the PrepareEvent() API to load media on-demand will have to adjust their SoundBank organization. In Wwise 2015.1, media that is loaded via PrepareEvent() must exist as loose files that are accessible by the file system. If these media files are contained in a SoundBank, they will no longer be located by the SoundBank Manager. To migrate, simply remove media files that will be loaded via PrepareEvent() from all SoundBanks. The CopyStreamedFiles utility is configured by default to copy loose files that are not contained in any bank (as well as streamed files) to the target destination.
Please refer to the Installation and Migration Guide for general advice about migrating projects to a new version of Wwise.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise